Monday, 19 April 2010

Evaluation

*Saved as draft

Despite all of my shortcomings concerning deadlines, quality of work and overall attitude to image, I have enjoyed it as much as a festivity, the anticipation of seeing someone else's final piece for a brief was always something to look forward to every week, since there was such a diverse range of illustrative talents. It gave me a broader understanding of how my personal work could be put into a professional context, and how my work would sit in industry, which in itself is another skill/knowledge that is beneficial to my practice.
Many of the briefs came out to an acceptable standard, but the one that was the most fun and personally made the biggest difference was the book works brief for sale at the local book fair, which is something to aim for as a business venture, as well as a fantastic way to self-promote my skills in the ever growing creative network.
However, my major downfall was not being organised enough to meet studio deadlines, thus resulting me in having a very low standard of work, and a light yield of production, which once again has been a steep learning curve, which is becoming more like a bad habit than a healthy addiction of mine.
The module itself was a great deal of fun, and having a tutor that has been supportive and understanding to the point of saintliness made the whole experience something I wont regret.

As Near to final artwork as possible

















Illustrations for Book Works 2 - Development















Sunday, 18 April 2010

Thursday, 1 April 2010

TV Nation

I thought it was more than wise to include what Milly and Olly watch on TV as they would most likely enjoy having some of the influences in the book.

Some particular favourites include;



Horrid Henry



Illustrative Tutoring

Whilst trying to find a way to mimic that of the Zelda Wind Waker cel shaded effect, I came across a screen  based illustrator/designer from the Netherlands called Mick Moolhujisen. He posted a rather handy tutorial on how to achieve the cel shaded look of Wind Waker, by using photoshop, but instead of using photoshop directly, I instead transferred what he had posted into illustrator, as it would give me better results and also better resolution and much easier to edit, considering I would be working with anchor points, and the pen tool. Both of which can be increasingly irritating to use in photoshop with limited undo and direct selection options.